I had a lot of gripes about the gender politics of Catherine, but it was certainly fun to play, and it sounds like a pretty good fit for the play patterns you describe-- it alternates block-climbing-puzzle sequences with time spent chatting with the other characters, and which characters you spend your limited time chatting with (eventually the bar closes!) affects the story. It's not an RPG at all, though.
no subject
Date: 2012-10-04 06:19 pm (UTC)You're welcome to borrow my copy.